Ice Burst

An ice burst effect created in Unreal Engine 4 as part of a project to create one particle effect per day.
The goal of the effect was to create the appearance of a sudden burst of ice shooting up out of the ground, perhaps as part of a freeze spell.

I created the base ice crystal formation by scraping facets into a sphere using Blender’s sculpt tools and then creating a low-poly version by hand. I hand-painted a simple texture using Blender’s viewport painting tools.
Patches of ground frost shoot out along with the ice crystals.
Puffs of snow shoot up and then slowly drift away along with the crystals
I took the rock texture I made for the tornado effect and did some editing in Krita to make it look icy, to create bouncing ice debris.